Design – Test – Fail – Learn – Repeat

You don’t need a published game to call yourself a designer. If you want to be one, just start designing and you already are one.

WannabeBoardGameDesigner.com is a learning journal. An ongoing project to collect resources and share stories and information about the board game design for anyone interested in board games.

I share what I’m learning as I go, from first prototypes to playtests gone wrong, so you can skip a few mistakes and join the fun.

Join me at @tracon_fi today and test new version of Hack-a-Pad.
#boardgamedesign #boardgameprototype #playtesting #traconJoin me at @tracon_fi today and test new version of Hack-a-Pad. #boardgamedesign #boardgameprototype #playtesting #tracon
I made a transition from text based cards to more language neutral, icon based, version…
I made a transition from text based cards to more language neutral, icon based, version…
I made a transition from text based cards to more language neutral, icon based, version…+1 more
I made a transition from text based cards to more language neutral, icon based, version for Hack-a-Paf. What do you…
19.5 hours of board game design concentrated in about 20 mins. https://youtu.be/p0zMb3jETtE #designdiary #boardgamedesign #wildwestgame…19.5 hours of board game design concentrated in about 20 mins. youtu.be/p0zMb3jETtE #designdiary #boardgamedesign #wildwestgame #24hourchallenge #designprocess
ring the first 1,5 hours in a 24-hour design challenge I have this much ready.…ring the first 1,5 hours in a 24-hour design challenge I have this much ready. 1 page rules draft, about…
Follow me while I try to make a full playable game in just 24 hours.…Follow me while I try to make a full playable game in just 24 hours. (www.youtube.com/playlist?list=PLZgKrVRWElz4) This time the BGG…
Ropecon 2026 is over! Thank you to everyone who playtested my games. You were amazing!…
Ropecon 2026 is over! Thank you to everyone who playtested my games. You were amazing!…
Ropecon 2026 is over! Thank you to everyone who playtested my games. You were amazing!…+9 more
Ropecon 2026 is over! Thank you to everyone who playtested my games. You were amazing! Now I have a massive…
  • BGG Design Contests: Bi-Monthly 24 Hour Design Challenge – GREEN

    I have 24 hours to start from scratch and finish a fully functional game, including the rulebook, print-and-play (PnP) files, etc.

    I’ll start working on the desing at wed 25th June about 8 AM (EEST). Update videos will be posted approximately every two hours throughout the process until the game is complete or the 24-hour limit expires and I fail the challenge.

    Details about the challenge can be found here: https://boardgamegeek.com/thread/3510376/may-june-2025-bi-monthly-24-hour-design-challenge.

  • Enter the rabbit hole of board game design – from idea to prototype

    Enter the rabbit hole of board game design – from idea to prototype

    Diaries of a wannabe board game designer, entry date 16th May 2025

    The jorney begins. How did I end up here?

    What does it actually take to turn a spark of inspiration into a playable card game? In this first diary entry I walk through the earliest, messiest part of the design journey and share the concrete lessons I’ve learned so far:

    Why “a good game” is more than a clever idea

    Building the very first paper-prototype – and why your kid’s teddy bear makes a perfectly ruthless play-tester

    Iterating with family feedback: tracking play-times, win ratios, and “this-is-boring” moments

    Killing the fear of idea-theft – ideas are cheap, finished games aren’t

    Essential resources

    BoardGameGeek: cataloguing, research, and the best reality check on earth

    Board Game Design Lab podcast: a goldmine of design wisdom (I binged 50 episodes in two weeks!)

    Next hurdles:

    finding a theme that truly fits, deciding between self-publishing and pitching, and lining up broader blind-playtests.

    If you’re sketching your own game—or just curious about how much work hides behind that neat little box on the shelf—this episode will give you a candid look at the very beginning of the process and the mindset shifts that keep it moving.