
You don’t need a published game to call yourself a designer. If you want to be one, just start designing and you already are one.
WannabeBoardGameDesigner.com is a learning journal. An ongoing project to collect resources and share stories and information about the board game design for anyone interested in board games.
I share what I’m learning as I go, from first prototypes to playtests gone wrong, so you can skip a few mistakes and join the fun.
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Fine-tuning and positive surprises
Design Diary – September 24, 2025
(Note: This entry was dictated by the designer while driving a car to work and transcribed by AI.)
Version Update
It’s been a while since my last entry—two hectic weeks, but I’ve made progress on Hack-a-Pad. I’m currently on version 1b.1a, which means just minor tweaks—spelling fixes and a few icons—no major changes.
Event Feedback

I took the game to the Lautapelaamaan event in Helsinki, and to my surprise, all the feedback was quite positive. People had ideas for tweaks, but overall, they liked it. That’s really encouraging for a game that’s only been in development for about a month and mostly tested by me and my daughter.
A Note on Version Numbering
Now, about version numbering: I use a system where the first version is 0.0, with the first digit representing the component version and the second representing the rules version. When I have a version that I can show to others, it becomes 1.0, meaning it’s the first full component version with some kind of documented rules. For minor tweaks like spelling corrections, I just add a letter (like 1a, 1b), so the core version number only changes with major updates.
New Platforms and Next Steps
I’ve put the game on Tabletop Simulator to get more feedback and I’m considering adding it to screentop.gg. I also made a print-and-play version that saves ink by not requiring certain card backs. And yes, I still need to do a tutorial video, even though my first attemptwas a bit rough.
Overall, we’re on track for the October deadlines. The game should be component-ready by October 1st and contest-ready by October 15th.
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Hack-a-Pad now playable in Tabletop Simulator
Hack-a-Pad version 1b.1 is now available as Tabletop Simulator mod. The mod is currently unlisted but you can access it via direct link https://steamcommunity.com/sharedfiles/filedetails/?id=3573534913

