Flippin’ Bomber

Flippin’ Bomber

Flippin’ Bomber is a chaotic one-card maze game where players race through a tiny arena, drop bombs, collect pearls, and try very hard not to blow themselves up. Each turn, dice decide how far you move and what action you may take, but your choices decide where danger spreads. Move exactly, plan your route, mark bombs on the card, and watch the maze become more deadly with every turn.

The heart of the game is the flipping card. When the card flips, all pawns keep their coordinates but land on the opposite side of the maze. A safe position can suddenly become a trap, a pearl space can become reachable, and an opponent may find themselves standing on a bomb.

Death is not the end. Eliminated players return as ghosts. Ghosts cannot collect pearls or lose health, but they can still flip the card and make living players land on bombs. The winner is the player with the most points from pearls, scored health tokens, and survival.

Fast, mean, and compact, Flippin’ Bomber turns one card, a few tokens, dice, and a pen into a small explosion of fun chaos.

Flippin’ Bomber is a participant in 2026 1-Card Print and Play Contest.

Components needed

Rulebook

1 card (lamination recommended)

2 d6 dice (different colors)

5 player pawns (small items of different colors with a diameter of no more than 8 mm)

10 health tokens (2 per player, any small item, preferably the same color as the player pawns)

5 different pearls (any red, green, yellow, purple and blue item or d6 dice if differently colored items are not available) 

A pen (use a dry erase marker for laminated card)

Downloads (Print and Play materials)

Digital version